using System; using System.Collections.Generic; using Fleck; using FingerprintScanner; class Program { static void Main() { var allSockets = new List(); var server = new WebSocketServer("ws://0.0.0.0:5000"); // Start WebSocket server server.Start(socket => { socket.OnOpen = () => { Console.WriteLine("Client connected!"); allSockets.Add(socket); }; socket.OnClose = () => { Console.WriteLine("Client disconnected!"); allSockets.Remove(socket); }; socket.OnMessage = message => { Console.WriteLine("Received: " + message); // You can handle incoming messages here if needed }; socket.OnError = error => { Console.WriteLine("Error: " + error.Message); }; }); var fingerprintManager = new FingerprintCaptureManager(); // Subscribe to fingerprint captured event and broadcast to all clients fingerprintManager.OnFingerprintCaptured += (jsonData) => { Console.WriteLine("Broadcasting fingerprint data..."); foreach (var socket in allSockets) { socket.Send(jsonData); } }; // Pass the targetVid string here. Replace with your actual VID if known. fingerprintManager.Start(); Console.WriteLine("Fingerprint WebSocket server running on ws://0.0.0.0:5000/"); Console.WriteLine("Press Enter to stop..."); Console.ReadLine(); fingerprintManager.Stop(); } }